RetroStudios

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Building a gaming ecosystem that’s truly

ORGANIC &
SUSTAINABLE

Metroid Prime

On a lost and lonely moon, Samus engages her Scan Visor to translate the characters inscribed on an alien monolith

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Metroid Prime

On a lost and lonely moon, Samus engages her Scan Visor to translate the characters inscribed on an alien monolith

safeguard

Donkey Kong

Alone in his shop on a lazy island afternoon, Cranky cracks a rare smile as he listens to an old phonograph record he found washed up on the beach long ago

stability

Mario Kart

Mario swerves, his kart nearly missing the betusked Snowmad that had charged out at him from the stands. In his rear-view, Mario sees the beast yelling at him in an unknown language

growth

Neither traditionalgaming giants norTeam playerswill fill the gap

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Solution

Architecture

Gamers
platform
e
r
n
i

Solution

Tech

Editor

processor

Infra

processor

planet

processorprocessor

rountime

processorprocessor

Rewards & costs

Nomocracy

Our Story

About

Being a more immersive
and all-compassing virtual world.

Founded in 1998, Retro Studios has gained a legacy of producing award-winning titles with its partner and parent, Nintendo. It all started with bringing the classic Metroid universe into the 3D era with Metroid Prime on the GameCube. Not content with only adding a first-person perspective, we also paid homage to Metroid’s gameplay roots in stylish and innovative ways, garnering universal acclaim. Prime was followed by two sequels that continued its intriguing saga – Metroid Prime 2: Echoes on the GameCube in 2004, and the motion-controlled Metroid Prime 3: Corruption on the Wii in 2007. In 2009, we updated the graphics and controls for all three Prime titles and released them for the Wii in one final love song called Metroid Prime: Trilogy.

01

03

Solution

Econs

Nomocracy

A Metaverse Economy Backbone. A complete set of technologies, tools, and services - for developers, players, and merchants alike

Economies driven by player ownership, creating lasting trust

Open standard for virtual items on the cloud

Monetery and fiscal policies for game planets

Solution Econs

token
Ecomomy

There will be many planets and game worlds in the Metaverse, each with own gameplays, governance, and token economies. P12 is the top level token for the whole Metaverse

P12 is profit-sharing token.

It symbolizes the ownership of a unit piece of the Metaverse, and benefits from the growth of GDP & taxation

  • A percentage of taxation will be profit-shared with P12 starmakers
  • For the portion of P12 that is not staked, the corresponding the amount of P12 that should be rewarded, will be burned instead (the deflation
  • For the portion of P12 that is staked, profit share will materialize during withdrawal

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03

Distribute by
usage statistics

  • Population Policy
  • Proof of Play

Distribute by
economic activities

  • Turnover Tax
  • GDP

Distribute by
Keynesian controls

  • Cold Start Impressions
  • Non-profit Content
  • Ad Unit

Monetary Policy

Fiscal Policy

nomocracy

Roadmap

2021 q4

  • Seed round
  • White paper, game demo, editor tech demo
  • Public sale

2022 h1

  • Universal Assets
  • Play-to-earn
  • Editor initial release
  • First planet golive

2022 h2

  • Sidechain
  • Economy API
  • 100 planets golive

2023 h1

  • 500k DAU by end
    of 2023 H1